Gameplay

Three fighters, action cards, not a turn-based RPG

You bring three characters. One stands in front and two wait. Cards decide the swing. The official system block names action cards, Mortal Blow, and Soul Drive. It does not call the game turn-based, and it does not ship a separate Bankai mode.

Last checked: 2026-10-31

The hand

gacha.gg lists five card types: Arts 1, Arts 2, Skill, Chain Attack, and Mortal Blow. The draw gauge fills to 100 to draw one card. The hand cap is 4, and draws continue only while you hold 3 or fewer. Switch, Chain Attack, and Cover Change are how the bench enters.

Attributes are seven colors plus Gray. Advantage is listed at 1.4 and disadvantage at 0.6. The loops are red over green over blue over red, and purple over orange over yellow over cyan over purple. Gray is listed as beating White only.

Clash, Break, Soul Drive

Dengeki's guide and the help text reproduced on gacha.gg give the triangle as Power beats Blitz, Blitz beats Projectile, Projectile beats Power. gacha.gg's introductory summary reverses that triangle; its help section and Dengeki agree with the order used here, so the conflicting summary is not silently combined with them. The same type colliding starts a Clash, except Projectile into Projectile, which cancels. An advantaged art or a Parry starts a Counter. A Clash can also spend a card after you are hit. Win rate follows art matchup plus the team's Spiritual Pressure, and a win can extend into a follow-up.

Spirit Level runs from 0 to 9 and speeds the draw gauge. A full Break gauge breaks the guard; during that window the four-card hand is kept, and filling the Soul gauge starts Soul Drive, a team attack that scales with how many fighters you still have. Vanishing Evasion spends the Hoho gauge. A clean dodge can trigger Shadow and some abilities.

Modes and growth

Named modes include a 10-chapter main scenario, Daily Battle for seven color materials plus a mastery medal and a premium battle, Reconnaissance dispatches of about 7 hours, Arena leagues, and Bonds up to level 20. Levels step 60, then silver 80, gold 100, platinum 120. Limit break runs 1 to 7 and costs 100 to 700 shards. On a 4-star, limit break 2 changes the card art and limit break 7 unlocks an EX color. Bond 20 can hand the lead an action card or ability.

Premium Pass at $5.99 a month adds a premium battle track. It is optional. I am not writing a damage formula, because the public pages give multipliers and examples, not a full equation.

Evidence status

Public-source evidence checked 31 October 2026. Full links and checking method are in Sources below.
ClaimStatus
Three-character card-based combat2 sources · publisher and gacha.gg
Arts advantage triangle2 sources · Dengeki and gacha.gg help; gacha.gg summary conflicts
Detailed multipliers, cooldowns and growth totals1 source · gacha.gg
Official battle screen with three action cards
Official art. ©Tite Kubo/Shueisha, TV TOKYO, dentsu, Pierrot ©Bandai Namco Entertainment Inc.
Official customize screen
Official art. ©Tite Kubo/Shueisha, TV TOKYO, dentsu, Pierrot ©Bandai Namco Entertainment Inc.

Questions people ask

Is there real-time PvP?

Arena is listed as leagues. I have no page that calls it a synced fighting game, so I do not use that phrase.

Where is Bankai?

The public system is zanpakuto customization plus Mortal Blow. I do not add a Bankai mode the pages do not name.

Keep going

CharactersWho fills the three slots.RatesHow those fighters are pulled.Aptitude testA launch event, not a combat mode.

Sources